GoFAST RacingGOFAST RACING

iRacing Rulebook v1.5.6

GoFAST Racing Rulebook

These rules apply to every series run under the GoFAST Racing banner unless a series explicitly states otherwise.

Community Values & Driving Standards

GoFAST is home to an incredible community, and your presence is what makes this league special. We have seen our grids grow from just a few entries to over 40 drivers, welcoming both long-time veterans and talented new faces. These standards define what GoFAST Racing is about.

Community Standards

Our goal is to maintain a positive and friendly environment. To keep the magic of GFR alive:

Respect is Non-Negotiable
Disrespectful or toxic messaging will not be tolerated. This expectation of respect extends from the Discord channels directly onto the race track.
Civil Discourse
You are welcome to discuss incidents in the public channels, provided the conversation remains constructive and calm.
Build Rapport
Use non-race days to engage with your fellow drivers. Building a relationship off-track translates directly to mutual respect on-track.

Driving Standards

GoFAST Racing is built on elite competitiveness paired with clean racing. We hold every driver to that standard regardless of experience level.

Mutual Respect — Attacking Drivers
Weigh the probability of an incident before making a move. High-risk maneuvers are discouraged.
Mutual Respect — Defending Drivers
Give space when warranted. Even if you feel a move is over-ambitious, giving space is always better than a DNF. Losing one position is better than losing your race.
The Opening Laps — Start Procedure
Respect the start procedure for the race format. On rolling starts, maintain formation speed and grid order until the green flag at the start/finish line. On standing starts, hold your position until lights out. Do not jump the start.
The Opening Laps — Patience is Key
Penalties are intentionally more severe in the opening laps. You cannot win the race on Lap 1, but you can certainly end it for yourself and the rest of the grid.
Racing Room
Do not force other cars off the road. If a car is alongside, they are entitled to racing room.

Multi-Class Racing Standards

Multi-class racing introduces a shared track between cars of significantly different speeds. Both the faster and slower class have specific responsibilities to keep racing safe.

Slower Class — Make Your Line Explicit
When a faster-class car is approaching, your single most important job is to be obvious. Hold your line clearly and commit to it early. Do not wait until the last moment to settle into a braking zone or corner entry. The faster car is closing on you quickly and cannot afford to guess what you are going to do. A predictable line is a safe line.
Slower Class — Yielding Safely
When you see a faster-class car in your mirrors or receive a blue flag, do not panic. Do not brake suddenly mid-corner or make a sudden move to create a gap. Complete the corner at your normal pace, then yield at the next straight or appropriate opportunity. A sudden reaction to create space is more dangerous than simply finishing the corner.
Slower Class — No Defending Against Faster Traffic
You are not racing the faster class for position. Do not make defensive moves against a faster-class car approaching to lap or pass you. Hold your line and let them find the gap.
Faster Class — You Own the Pass
The responsibility for a safe class pass sits with you. Do not expect the slower-class car to move out of your way before you commit to the overtake. Find a gap that is genuinely there. If the slower car is on their natural line and you misjudge the space available, that is on you.
Faster Class — Patience with Blue Flags
Do not assume the slower-class car has seen the blue flag. If they have not yet acknowledged it, wait for the next safe opportunity rather than forcing the pass. Punting a car that has not yet had a chance to react is not acceptable.
Mirror Awareness
In multi-class racing, faster cars can close on you far more quickly than in single-class. Check your mirrors frequently, especially on straights and at corner entry. Knowing where faster traffic is before they reach you gives you time to hold a predictable line rather than reacting at the last second.

Stewarding and Reporting

The GFR Stewards are here to enforce these standards. We utilize time penalties, qualifying bans, and, in extreme cases, a ban from the grid. To be effective, we need you to report incidents in the incident-reports channel on the GoFAST Discord server.

Obvious Incidents
Even "slam dunk" penalties should be reported so drivers are held accountable.
"On the Line" Incidents
Use these as learning opportunities. Even if it results in a Racing Incident (RI), the verdict helps the entire grid understand the limit.
Overly Aggressive Driving
If a driver is racing dangerously but has not caused a wreck yet due to others being extra cautious, report it. This allows stewards to track patterns of behavior and address them directly before a major incident occurs.

A Note on Aggression Tracking

Reporting "non-contact" aggressive driving is a new focus for us. These reports will be kept strictly private within the steward team. We will not take immediate action on a single report of aggression, but these entries allow us to identify patterns. Once a driver has enough recorded instances of poor standards, the stewards will address it with them directly. Your reports are vital for helping us maintain awareness and ensuring a clean experience for the entire grid.

TL;DR
Please report all incidents or patterns of aggression in the incident-reports channel so that we can enforce our high driving standards.

During Qualifying

1-aPIT LANE SAFE DRIVINGminor

Drivers must operate safely and predictably in the pit lane at all times. Causing avoidable contact with another car in the pit lane will result in a minor penalty.

1-a-iminor

Deliberately blocking or impeding another car at the pit lane entry or exit is subject to the same standards as on-track impeding rules.

1-bOUTLAP QUEUINGminor

When queuing on an outlap, a driver must not collide with the car ahead, and must pass any slower car safely. A breach results in a minor penalty.

1-cOVERTAKING CARS ON HOTLAPqualifying-ban (Next round)

Drivers must not overtake a car that is on a timed lap. A breach results in a qualifying ban for the next round.

1-dOUTLAP AND INLAP ON RACING LINESqualifying-ban (Next round)

Drivers on an outlap or inlap must stay off the racing line and clear of apexes when a car on a timed lap is approaching. A breach results in a qualifying ban for the next round. In shared multi-class qualifying, drivers on an outlap or inlap must be especially alert to faster-class cars approaching — the speed differential is significantly greater than in same-class qualifying and requires earlier, more deliberate yielding.

1-eSTOPPING AT RACING LINE OR APEXESqualifying-ban (Next round)

Drivers must not stop at the racing line or at an apex to use the 'Return to Garage' option. A breach results in a qualifying ban for the next round.

During and After Race

2-aPIT EXIT WHITE LINESpenalty-point (1 penalty point per incurred)

Drivers must remain within the white lines at the pit exit. Each violation incurs 1 penalty point.

2-bLAPS 1–2 INCIDENT SEVERITY

All incidents occurring on laps 1 or 2 carry double the standard penalty severity.

2-b-i

For example: Minor escalates to Medium, Medium escalates to Major. Major remains Major. This applies to both lap 1 and lap 2.

2-b-iiiLONG-LAP TRACK EXCEPTION

On circuits with significantly extended lap lengths (specifically the Nordschleife and Circuit des 24 Heures du Mans), the double-severity window applies to lap 1 only. Lap 2 escalation does not apply on these circuits given the duration of a single lap already constitutes a substantial portion of race distance.

Applies to: Nordschleife, Circuit des 24 Heures du Mans

2-b-ivCHAIN EVENT - LAP 1/2 ESCALATION RELIEF

When multiple penalties arise from a chain of events on laps 1 or 2, stewards may apply the double-severity escalation to the primary incident only. If a secondary incident (such as an unsafe rejoin) was a direct and unavoidable consequence of the primary incident rather than an independent error, stewards may waive or reduce the lap 1/2 escalation on the secondary penalty. This relief does not apply if the secondary incident involved separate negligence by the driver.

2-b-iiSTANDING START CONDUCTmedium (Jump start)

On races with a standing start, all drivers must hold their grid position until the lights go out. Moving before lights-out or jumping the start will result in a medium penalty. The double-severity rule (Section 2-b) applies to all incidents on the opening lap, including Turn 1.

2-cPILE-UPmedium

If a pile-up occurs, or more than 2 cars are indirectly involved or collected in an incident, the instigator will receive a medium penalty.

2-c-imajor

If the pile-up or multi-car incident occurs on lap 1 or 2, Section 2-b applies: the escalated penalty will be Major.

2-dUNSAFE REJOINminor

Any driver who rejoins the track unsafely after going off or spinning will receive a penalty. A rejoin is considered safe when the car is brought parallel to the track direction before re-entering the racing surface and the driver has ensured no car at race pace will be impeded by the rejoin. The standard penalty is medium. Stewards may reduce to minor where the rejoin was non-egregious, made in good faith, and only affected one car with minimal impact.

2-d-i

If you are unable to safely rejoin the track under your own power (e.g. stuck in gravel, damaged car blocking the track), you are strongly encouraged to use iRacing's "Tow to Pits" option rather than attempting a dangerous reentry. Using tow-to-pits does not constitute an unsafe rejoin.

iRacing: Press 'Escape' → 'Tow to Pits'

2-d-iimajor (Multi-car involvement)

If an unsafe rejoin results in contact with or disruption to more than one car, the penalty escalates to major.

2-d-iiiFAULT DURING REJOIN ATTEMPTmedium

A driver who loses control of their car during a rejoin attempt and causes contact with another car is at fault for the resulting incident. The act of attempting to rejoin does not transfer responsibility to other drivers on the racing surface.

2-d-vREVERSING INTO ACTIVE TRAFFICmedium

A driver may use reverse gear to free a stranded car, but may not reverse into the path of oncoming or active traffic. Before using reverse, the driver must ensure no cars are approaching. Reversing into active traffic is treated as an unsafe rejoin and carries a medium penalty. The driver using reverse bears full responsibility for any contact that results.

2-d-ivPARTIAL TRACK EXCURSION - YIELD REQUIREMENTmedium

A car that is not fully within track limits but remains at speed (for example, drifting wide through runoff or gradually returning from a partial excursion) must yield to cars on the racing surface when returning within limits. Cars on the racing surface have priority. The driver must wait for a safe gap before rejoining rather than forcing their way back onto the racing surface. This does not require the driver to stop and wait for the entire field to pass. The driver should rejoin as soon as there is a gap that allows them to return at a safe and appropriate speed without impeding or endangering cars already on track.

2-fTRACK LIMITS / CORNER CUTTING

Drivers must keep at least two wheels on the track surface at all times. Leaving the track and gaining a lasting advantage is prohibited.

2-f-i

iRacing's automatic penalty system (drive-through, time penalty) handles many track limit violations. A penalty issued by iRacing does not exempt a driver from league review if the offense is deemed egregious or deliberate.

2-f-iimedium (Steward discretion)

Repeated deliberate track limit violations that provide a competitive advantage and are not caught by iRacing's system may result in a medium league penalty at steward discretion.

2-f-iiiminor

A position gained by cutting a corner must be surrendered immediately. Failure to give back the position will result in a minor penalty.

2-gROLLING START CONDUCTminor

On races with a rolling start, all drivers must maintain grid order and formation speed behind the pace car until the green flag is shown at the start/finish line. No driver may overtake before the start/finish line. No driver may accelerate significantly beyond formation speed before the green flag is shown. A start violation that does not directly contribute to an incident carries a minor penalty. If the violation contributes to an incident, see Section 2-g-iii for escalation.

2-g-iLEADER RESPONSIBILITYminor

The pole-sitting driver controls the pace on the formation lap. The leader must not slow excessively to bunch the field, and must not accelerate early to create a gap before the green flag. Deliberate manipulation of pace to gain an advantage at the start will result in a minor penalty. If the violation directly contributes to an incident, Section 2-g-iii escalation applies.

2-g-iiEXCESSIVE SPEED BEFORE GREENminor

Carrying significantly excessive speed into the start/finish line before the green flag, by the leader or any driver in the field, is prohibited. Stewards will assess whether a driver's speed before the green gave them an unfair advantage over cars that maintained formation speed. A clean violation carries a minor penalty. If the violation directly contributes to an incident, Section 2-g-iii escalation applies.

2-g-iiiSTACKING - START VIOLATION AND INCIDENT

A rolling start violation (Section 2-g) and any incident caused as a direct result are separate offences assessed independently. The base violation penalty is minor. If the violation directly contributed to an incident (for example, jumping the gun caused the driver to carry excess speed into Turn 1 and make contact), the violation penalty escalates from minor to medium. The incident is then assessed separately under the applicable incident rules and stacked on top. On laps 1 and 2, Section 2-b double-severity applies to both components independently: the escalated violation penalty and the incident penalty are each doubled.

2-hRACING INCIDENT

A racing incident is a collision or contact that results from a genuine unforced driving error where no driver acted recklessly, negligently, or in violation of these rules. A driver who loses control through their own error (such as snap oversteer, misjudging a braking point at the limit, or running out of grip) without clear negligence will not receive a penalty for resulting contact with other cars. Racing incidents are an accepted consequence of racing at the limit.

2-h-i

Stewards may decline to classify an incident as a racing incident where the loss of control was clearly negligent — for example, braking dramatically late well beyond the driver's demonstrated capability, or driving recklessly for the conditions. In these cases stewards may find the driver at fault and apply the appropriate penalty.

2-h-ii

A racing incident classification applies only to the driver who lost control. Any driver who could not avoid resulting contact is assessed separately under the reaction time standard (Section 3-g-i) and will typically have their penalty waived or reduced independently.

2-ePOST-RACE INTENTIONAL COLLISIONdsq

Any driver who intentionally collides with another car after the race concludes will be disqualified.

2-e-i

Exceptions include:

2-e-i-1

Accidental contact during celebratory donuts.

2-e-i-2

Intentional celebratory contact between drivers.

Overtaking and Defending

3-aDOUBLE MOVE / SWERVING ON STRAIGHTSminor

The defending driver is permitted one direction change on a straight. Swerving or making a second direction change to re-defend is prohibited. A breach results in a minor penalty.

3-bDOUBLE MOVE / SWERVING UNDER BRAKINGminor

The defending driver must not change line or swerve once braking has begun. A breach results in a minor penalty.

3-cLEAVING SPACE

The defending driver must leave racing room once the attacking car is at least half a car length alongside at the midpoint of the braking zone.

3-c-0POSITIONAL LEGALITY DEFINED

An attacking driver has positional legality when their front axle is at or ahead of the defending driver's rear axle at the turn-in point of the corner. Positional legality earned at the turn-in point grants the attacking driver the right to racing room through the corner. The defending driver must leave at least one car's width.

Definition

3-c-iracing-incident

If the defending driver fails to leave space and subsequently spins or crashes out, the incident will be attributed to the defending driver.

3-c-iiminor

If the defending driver fails to provide adequate space or cuts off the attacking car, a minor penalty will be issued to the defending driver.

3-c-iiiminor

If the attacking driver does not have positional legality at the point of contact and causes the defending driver to lose meaningful time or positions as a result of the incident, the attacking driver will receive a minor penalty. Positional legality is defined in Section 3-c-0: the attacking car's front axle must be at or ahead of the defending car's rear axle at the turn-in point.

See Section 3-c-0 for full positional legality definition

3-c-iii-1medium

If the attacking driver executes a divebomb, the penalty is escalated to medium.

3-c-iii-1-a

A divebomb is defined as an overtake attempt that meets any two of the following four criteria. All criteria are assessable from video footage independent of the contact itself: (1) The attacking car's front axle was 2 or more car lengths behind the defending car's rear axle at the start of the braking zone. (2) The attacking car's brake lights activated noticeably later than the defending car, at or after the standard braking reference point for that corner. (3) At the moment the defending car reaches turn-in, the attacking car is still tracking straight (not yet arcing toward the apex), indicating a line incompatible with making the corner. (4) After contact, the attacking car's momentum carried it beyond the apex or track edge, demonstrating entry speed was excessive for the corner regardless of the contact.

2 of 4 criteria required. All four are video-observable facts, not counterfactuals.

3-c-iv

Exception for short or non-existent braking zones. Section 3-c overlap requirements do not apply where a corner has little or no meaningful braking zone. The following penalties still apply:

Exception for short or non-existent braking zones

3-c-iv-1minor

Regardless of positional legality, if the attacking driver causes the defending driver to spin or leave the track, the attacking driver will receive a minor penalty.

3-c-iv-1-amedium

If the contact results from a divebomb, the penalty is escalated to medium.

3-c-iv-1-a-imedium

The definition of a divebomb is consistent with Section 3-c-iii-1-a.

3-c-iv-1-bminor

If the defending driver fails to leave sufficient space or cuts off the attacking car, a minor penalty will be issued to the defending driver.

3-c-viiEARLY TURN-IN TO DENY OVERLAPminor (Attributed to defending driver)

A defending driver may not deliberately tighten or advance their turn-in point beyond the natural racing line specifically to prevent an attacking car from establishing positional legality. If the defending driver turns in earlier than the corner normally requires with the intent of cutting off a car that is in the process of gaining overlap, the defending driver is at fault for any resulting contact. This rule applies at the turn-in point itself and is distinct from the permitted single direction change on approach (Section 3-a).

3-c-vAPEX RIGHTSminor (Attributed to defending driver)

Once an attacking driver has positional legality (see Section 3-c-0) and reaches the apex with overlap, they have the right to complete the corner on the inside line. The defending driver must not continue to turn in as if the attacking car is not present. If the defending driver turns into a car that has apex rights, the incident is attributed to the defending driver.

3-c-viCORNER EXITminor (Inside car at fault if outside car forced off)

When two cars are alongside through a corner, normal tracking out to the edge of the track is permitted. However, a driver may not deliberately extend their track-out beyond the natural racing line to push a car alongside them off the track surface. If the outside car is forced off-track on corner exit because the inside car used more road than the racing line requires, the inside car is at fault.

3-c-vi-1

A driver being tracked out to the edge of the track on corner exit must not brake-check or turn back into the inside car. If they are forced off-track, they must yield the position and may submit an incident report.

3-dMINIMUM SPACE REQUIREMENTminor

If the defending driver fails to leave at least half a car's width for the attacking car, a minor penalty will be issued.

3-eCONVERGING LINESracing-incident

If both the attacking and defending drivers converge toward each other's lines simultaneously, resulting in a collision, the incident will be classified as a racing incident.

3-e-iminor

If the attacking driver is not tracking toward the corner and crosses into the defending driver's line, the attacking driver will receive a minor penalty.

3-e-iiminor

If the defending driver is not tracking toward the corner and crosses into the attacking driver's line, the defending driver will receive a minor penalty.

3-fDELIBERATE OFF-TRACK USEmedium

Drivers may not intentionally leave the track surface to gain a position on a car ahead or to defend against a car behind. Using runoff areas, gravel, or grass as part of an attacking or defensive move is prohibited regardless of whether incident points are incurred.

3-f-imedium

Attacking: a driver may not go off-track to shortcut a corner, avoid losing momentum through a chicane, or otherwise use the off-track surface to make a pass that would not have been possible on the legal track surface.

3-f-iimedium

Defending: a driver may not deliberately run wide into runoff or a gravel trap to close off the door on a car that had a legitimate overtaking opportunity, or to force a car behind off the track.

3-f-iiimajor (If position not surrendered)

If a position was gained or retained as a result of the off-track excursion, it must be surrendered immediately. Failure to surrender the gained position will escalate the penalty.

3-gREACTION TIME STANDARD

When assessing fault in an incident, stewards will consider whether the driver had sufficient time and space to react to and avoid the contact.

3-g-i

If contact resulted from a situation that developed within approximately 0.5 seconds of becoming visible or avoidable to the affected driver (e.g. sudden rejoins, blind apex arrivals, mid-corner spin by the car ahead), stewards may classify the incident as unavoidable and reduce or waive the penalty for the affected driver.

3-g-ii

This clause does not protect a driver who created the dangerous situation. A driver who rejoins unsafely, or dives past a car and immediately brakes hard, cannot invoke the reaction time standard against the car behind them.

3-g-iii

An attacking driver who had clear visibility of the defending driver throughout the approach bears full responsibility for the move. The reaction time standard does not apply to the attacker.

3-hBRAKE-TESTINGmedium

A driver may not suddenly and unexpectedly reduce speed in a manner designed to cause or provoke a collision with the car behind. Deliberate brake-testing is treated as dangerous driving and carries a medium penalty minimum.

3-h-imajor

If a deliberate brake-test results in contact, the penalty escalates to major regardless of how aggressively the following car was driving.

3-iHIGH-SPEED CORNERS

In corners classified as high-speed (approached at approximately 150 kph or above), a higher standard of care applies when evaluating overtaking attempts. An attacking driver must have clear, established positional legality well before turn-in. Marginal or late overlap in a high-speed corner does not constitute positional legality.

3-i-i

Any contact in a high-speed corner resulting from a marginal overtaking attempt will be penalized at one severity level above what the same contact would receive in a slow-speed corner.

3-kOUTSIDE OVERTAKE

An outside overtake is a legitimate but higher-risk maneuver. The positional legality standard in Section 3-c-0 applies equally to outside overtakes. However, gaining positional legality on the outside does not grant apex rights. The inside car retains control of the apex and the inside line through the corner. The outside attacker takes full responsibility for completing the corner on the outside line.

3-k-iOUTSIDE ATTACKER RESPONSIBILITYminor (Outside attacker at fault)

A driver attempting an overtake on the outside must be able to complete the corner on the outside line. If the outside attacker cannot make the corner work and causes contact with the car on the inside, the outside car is at fault. The inside car using the apex and the natural racing line does not constitute a defensive foul, even if it leaves the outside car with limited room.

3-k-iiDEFENDER MAY NOT WIDEN ARC TO SQUEEZEminor (Inside car at fault)

A defending driver who has the inside line may not deliberately run wider through the corner than the natural racing line requires in order to reduce the space available to the outside car or force them off track. Using more of the track width through the corner than normal to squeeze the outside car into the barrier or grass makes the inside car at fault for resulting contact. This extends Section 3-c-vii beyond the turn-in point to cover the full corner arc.

See also Section 3-c-vii for turn-in point equivalent

3-k-iiiCORNER EXIT - POSITIONAL LEGALITY ON EXITminor (Inside car at fault if outside car retains positional legality at exit)

When two cars exit a corner side by side, the inside car's right to track out is limited by the outside car's position. If the outside car retains positional legality at the exit point (front axle at or ahead of the inside car's rear axle), the inside car must leave at least one car's width and may not track into that space. The natural racing line does not override this obligation. If the outside car has lost positional legality at exit (fallen significantly behind), the inside car may use the full track width. Contact caused by the inside car tracking into an outside car that still has positional legality is the fault of the inside car.

See Section 3-c-0 for positional legality definition. See Section 3-c-vi for general corner exit standard.

3-jFOLLOWING CAR RESPONSIBILITYminor

The trailing car is responsible for maintaining a safe following distance from the car ahead. If a trailing car contacts the rear of the car ahead and the lead car made no sudden or unexpected action, such as brake-testing (Section 3-h) or an erratic defensive line change (Section 3-b), the trailing car is at fault for the resulting incident. A trailing driver who had clear and unobstructed visibility of the car ahead throughout the approach cannot invoke the reaction time standard (Section 3-g-iii).

3-j-imedium (Steward discretion)

Where the trailing car showed significant negligence, including carrying excessive speed into the corner, poor track positioning with no racing justification, or making contact at a point where avoidance was clearly possible, stewards may escalate the penalty to medium.

3-lINCIDENT AWARENESSminor

When a driver can clearly see an incident developing or already occurring ahead (including a spinning car, a collision, or a blocked section of track), they are expected to reduce speed and prepare to take avoiding action. The duty to react begins from the moment the hazard is visible, not at the moment of contact. A driver who accelerates or maintains maximum speed into a visible developing incident, and causes or worsens contact as a result, is at fault regardless of whether the contact was technically unavoidable at the moment of impact.

3-l-imedium

Where contact results from a driver failing to reduce speed into a visible developing incident, the penalty escalates to medium.

3-l-ii

Where a driver had a clear and unobstructed view of a developing incident and chose to accelerate rather than prepare to brake or take avoiding action, stewards may find that the driver waived any benefit they may otherwise have had under the reaction time standard (Section 3-g).

3-mHAZARDOUS SPEED REDUCTIONminor

A driver may not reduce their speed to a dramatically slower pace than surrounding traffic in an active racing zone without mechanical cause. Dramatically slowing in a braking zone, chicane, or corner where other cars are approaching at race pace creates an unexpected hazard and is the responsibility of the driver who slowed. This rule applies regardless of intent — panic, hesitation, or loss of confidence are not mechanical causes. A driver who becomes an unexpected obstacle in an active racing zone bears responsibility for resulting contact.

3-m-imedium

Where contact results from the hazardous speed reduction, the penalty escalates to medium. Cars that could not avoid the contact may be protected under the reaction time standard (Section 3-g-i).

Race Format Information

4-a

Race day, time, and format details are published in the GoFAST Discord server.

4-a-i

Current details are posted in the #info-and-rules channel on the GoFAST Discord server.

See Discord: #info-and-rules

4-b

Pit stop requirements vary by race format and are posted in the GoFAST Discord server.

4-b-i

See the #info-and-rules channel on the GoFAST Discord server for the current requirements.

See Discord: #info-and-rules

Season Dates

5-a

Season dates are posted in the #info-and-rules channel on the GoFAST Discord server.

See Discord: #info-and-rules

Season Scoring

6-a

Season scoring details are posted in the #info-and-rules channel on the GoFAST Discord server.

See Discord: #info-and-rules

Individual Championship

7-a

The series features two car classes: GTP and GT3. Each class competes for its own class championship, scored independently. The GT3 class is further split into Pro and Amateur (AM) sub-categories, each with their own championship. The GTP class is a single category with no Pro/AM split. Full championship and points details are posted in the GoFAST Discord server.

Team Car Selections

8-a

Drivers may form a team with one other registered competitor in the series. Both teammates must compete in the same class. Each driver may select their own car within that class. Drivers must declare their class before the season begins. Teams are optional but provide an additional layer of friendly competition each week.

Car Changes

9-a

Car availability and selection rules are posted in the #info-and-rules channel on the GoFAST Discord server.

See Discord: #info-and-rules

Race Stoppage Procedures

10-a

Race stoppages are called by the session administrator. Upon announcement, all drivers must immediately cease racing. The timing thresholds below are measured from race start.

iRacing: Admin will use session controls to halt the race

10-b

If a stoppage is called within the first 5 minutes, the race will be restarted with the original starting grid.

10-c

If a stoppage is called between 10 and 20 minutes into the race, the result will be voided and the race will not be restarted.

10-d

If the race has progressed past 20 minutes and a stoppage is called, we will score full points as follows:

10-d-i

iRacing's race results and telemetry data will be used to reconstruct positions, including time adjustments for those who had pitted, from the last full lap completed by the leader.

10-d-ii

If data cannot be used to accurately reconstruct positions, we take final screen positions with no adjustment for pits.

10-e

When points are scored from a stopped race, full points will be awarded due to the nature of drop races.

Blue Flag Rules

11-aminor (Or worse depending on severity)

A blue-flagged driver must not defend their track position. They must race predictably and yield at the first safe and appropriate opportunity without blocking unnecessarily. Excessive or repeated blocking will result in a minor penalty or worse, depending on severity. Flashing lights to signal an overtaking intention is permitted but must not be used to distract. In multi-class racing, the blue flag indicates a faster-class car approaching and not necessarily a lap-down situation. The same yield obligation applies from the first time the faster class catches the slower class.

11-b

Lapped drivers may attempt to un-lap themselves if their pace is significantly faster. It is at the discretion of the car ahead whether to facilitate the move. They are not obligated to yield.

11-cSAFE YIELDING

The obligation to yield does not override the obligation to drive safely and predictably. A blue-flagged driver must not suddenly brake mid-corner, make an erratic move, or create a hazard while attempting to create a gap. The blue-flagged driver should complete the current corner safely and yield at the next straight or appropriate passing opportunity.

11-dOVERTAKING CAR PATIENCE

A driver attempting to pass a blue-flagged car must not assume the blue-flagged driver has seen the flag or will immediately yield. If the blue-flagged car has not yet acknowledged, the overtaking driver must wait for a clear and safe opportunity rather than forcing the pass. Causing contact while forcing past a car that had not yet seen or acknowledged the flag may result in fault being attributed to the overtaking driver.

Caution Periods (Pace Car)

12-aNO OVERTAKING UNDER CAUTIONmajor

Once a full course yellow is displayed and the pace car is deployed, no driver may overtake another car. This applies from the moment caution lights/flags are shown until the green flag is given at the restart.

12-a-i

Positions gained because another driver chose to pit, retired, or was involved in the incident triggering the caution are not considered illegal overtakes.

12-bPITTING UNDER CAUTIONmedium

Drivers who pit under caution must rejoin behind all lead-lap cars that remained on track. Gaining and holding a position over a car that stayed out is prohibited.

12-cPACE CAR LINEminor

All drivers must form a single-file line behind the pace car. Drivers must not bunch up, brake-check cars behind them, or attempt to gap cars ahead during the caution period.

12-dRESTART CONDUCTmedium (Jump start)

On a restart, no driver may accelerate or begin racing before the green flag is shown. The leader controls the pace into the start/finish line and may not accelerate early.

12-d-i

Lap 1 and 2 incident severity (Section 2-b) also applies to the restart lap.

12-eCAUSING INCIDENTS UNDER CAUTION

Any driver who causes avoidable contact or an incident during a caution period will be penalized at double the normal severity, consistent with Section 2-b.

iRacing Incident Point Limits

13-a

Incident points (x's) are tracked by iRacing automatically throughout the race. The incident counter visible on the iRacing HUD is the official reference. Points reset at the start of each race session.

13-bDRIVE-THROUGH THRESHOLD

Any driver who accumulates 17 or more incident points during a race must serve a drive-through penalty. The drive-through must be taken within 3 laps of the threshold being reached.

13-b-i

Failure to serve the drive-through within 3 laps will result in a time penalty being applied to the final race result.

13-cDISQUALIFICATION THRESHOLDdsq

Any driver who accumulates [TBD] or more incident points during a race will be disqualified from that race result.

Update [TBD] via the admin panel once confirmed

13-dDELIBERATE INCIDENT ACCUMULATIONmajor (Unsportsmanlike conduct)

Drivers must not deliberately accumulate incident points as a tactical tool (for example, intentionally going off-track or making light contact to use remaining incident allowance as cover for aggressive driving). This will be treated as unsportsmanlike conduct regardless of the final incident point total.

Multi-Class Racing

14-aCLASS STRUCTURE

When the series features multiple car classes, each class competes for its own class championship. All classes share the same track simultaneously. Passing between classes is not an overtaking battle — it is a class pass, governed by different obligations than same-class racing. All rules in Sections 1–13 continue to apply to within-class interactions.

14-bFASTER CLASS PASSING RESPONSIBILITY

The faster class bears primary responsibility for the safe execution of a class pass. Faster-class drivers must account for the speed differential and must not force a slower-class car off track or cause contact while passing. A faster-class driver may not expect a slower-class car to spontaneously yield outside of a blue flag situation.

14-cSLOWER CLASS PREDICTABILITY OBLIGATIONminor

When a faster-class car is approaching to make a class pass, the slower-class driver must maintain a consistent, predictable line. Sudden defensive moves, unexpected braking, or erratic line changes in response to an approaching faster-class car are prohibited. The slower-class driver is not defending a position against the faster class — they are racing within their own class.

14-dSLOWER CLASS RACING LINE RIGHTS

A slower-class driver is not required to yield mid-corner, lift, or abandon their natural racing line to accommodate a class pass. A faster-class driver who commits to a pass while the slower-class car holds their consistent line does so at their own risk. The burden of finding a safe gap lies with the faster class.

14-eCORNER ENTRY — COMMITTED INSIDE MOVEminor (Attributed to slower-class driver if door closed after commitment)

When a faster-class driver has committed to an inside line at corner entry with visible, established overlap (Section 3-c-0), the slower-class driver must anticipate the pass and provide the minimum required space. The slower-class driver may not close the door once the faster-class car has clearly committed to the inside. The slower-class driver's obligation to anticipate and provide space is elevated compared to same-class racing, given the speed differential and the faster car's reduced ability to abort once committed.

14-fCROSS-CLASS INCIDENT ASSESSMENT

When a faster-class and slower-class car make contact during a class pass, stewards assess fault as follows. If the faster-class driver misjudged available space, speed differential, or committed to a gap that did not exist, the faster-class driver is at fault. If the slower-class driver made a sudden or unexpected line change after the faster-class car had committed to the inside, the slower-class driver is at fault. If the slower-class driver held their natural, consistent racing line and the faster-class driver failed to find a safe gap, the faster-class driver is at fault. If the slower-class driver refused to acknowledge a blue flag within the required window, Section 11 governs. The standard penalty scale applies — severity is determined by impact and circumstance.

14-gSAME-CLASS RULES GOVERN WITHIN-CLASS INCIDENTS

All Section 3 overtaking and defending rules apply only to same-class interactions. A faster-class incident with another car of the same class is assessed under Section 3, not Section 14. Section 14 applies only to interactions between cars of different classes.

14-hESTABLISHED ALONGSIDE POSITIONminor (Attributed to slower-class driver)

When a faster-class car has established a position alongside the slower-class car (front axle at or ahead of the slower-class car's rear axle per Section 3-c-0) on a straight or between-corner transition, the slower-class driver must not move into the occupied space. The slower-class driver is expected to maintain awareness of faster-class cars that may have moved alongside due to the speed differential. The right to a natural racing line (Section 14-d) does not extend to moving into a space already occupied by another car. If the slower-class driver moves into an established alongside position and contact results, the slower-class driver is at fault.